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Steam News2 July 201313y ago

Version 1.0.91 ready for testing!

Hey everybody! So, hot of the heels of the last patch, I've already fixed some more bugs and got a new patch out for the test_public beta branch. Windows-only for now.

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Full Defender's Quest: Valley of the Forgotten (DX edition) update

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Repeated intro

Hey everybody! So, hot of the heels of the last patch, I've already fixed some more bugs and got a new patch out for the test_public beta branch. Windows-only for now. (For instructions on testing, see the previous announcement ) Here's what's new: --Cloud synch issues *should* be fixed now. --Now you can specify where your saves/mods are stored --Fixes mod bugs introduced in the last patch --Now you can reload mods from the title screen with one click WARNING The directory thing is a pretty big change, so be careful with it. I'd advise testers to back up all their saves and/or custom mods before trying out version 1.0.91. The new feature lets you specify where the game keeps your save files and mods. This feature was introduced b/c some people seemed to have trouble with installing mods, and my suspicion is that the problem might be related to folder permissions. Hopefully players can fix this error by creating a custom directory to store their data in. There's no telling exactly how this might interact with cloud saves and mod saves. I've tested it on my local machine, and it all seems to work just fine, but messing around with player save data is kind of scary. So be careful, and let me know if you find any severe bugs here! I'll fix them ASAP. YOU HAVE BEEN WARNED And no, the achievements bug isn't fixed yet. I'm working on it.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedHey everybody! So, hot of the heels of the last patch, I've already fixed some more bugs and got a new patch out for the test_public beta branch. Windows-only for now. (For instructions on testing, see the previous announcement ) Here's what's new: --Cloud synch issues *should* be fixed now. --Now you can specify where your saves/mods are stored --Fixes mod bugs introduced in the last patch --Now you can reload mods from the title screen with one click WARNING The directory thing is a pretty big change, so be careful with it. I'd advise testers to back up all their saves and/or custom mods before trying out version 1.0.91. The new feature lets you specify where the game keeps your save files and mods. This feature was introduced b/c some people seemed to have trouble with installing mods, and my suspicion is that the problem might be related to folder permissions. Hopefully players can fix this error by creating a custom directory to store their data in. There's no telling exactly how this might interact with cloud saves and mod saves. I've tested it on my local machine, and it all seems to work just fine, but messing around with player save data is kind of scary. So be careful, and let me know if you find any severe bugs here! I'll fix them ASAP. YOU HAVE BEEN WARNED And no, the achievements bug isn't fixed yet. I'm working on it.

Defender's Quest: Valley of the Forgotten (DX edition) changes

fixedHey everybody! So, hot of the heels of the last patch, I've already fixed some more bugs and got a new patch out for the test_public beta branch. Windows-only for now. (For instructions on testing, see the previous announcement ) Here's what's new: --Cloud synch issues *should* be fixed now. --Now you can specify where your saves/mods are stored --Fixes mod bugs introduced in the last patch --Now you can reload mods from the title screen with one click WARNING The directory thing is a pretty big change, so be careful with it. I'd advise testers to back up all their saves and/or custom mods before trying out version 1.0.91. The new feature lets you specify where the game keeps your save files and mods. This feature was introduced b/c some people seemed to have trouble with installing mods, and my suspicion is that the problem might be related to folder permissions. Hopefully players can fix this error by creating a custom directory to store their data in. There's no telling exactly how this might interact with cloud saves and mod saves. I've tested it on my local machine, and it all seems to work just fine, but messing around with player save data is kind of scary. So be careful, and let me know if you find any severe bugs here! I'll fix them ASAP. YOU HAVE BEEN WARNED And no, the achievements bug isn't fixed yet. I'm working on it.

Source

Steam News / 2 July 2013

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