What changed
0 fixes1 addition0 changes0 removals
addedWe are working on an update that's supposed to introduce a lot of QoL features (And obviously bugfixes) What to expect: The Explorer should have a new in-built light source, that can be toggled by pressing L, the game is intended to be dark, however a lot of players were unhappy, with the game being too dark, we believe this to be a compromise, that preserves the intended atmosphere of the game, but also lets the players see the game more properly. A tutorial system, that should make the game much clearer, popups with screenshots properly explaining game functions. A path tracer system, some player had a hard time navigating around Plaza Pervium, the path tracer system is supposed to draw a line towards a certain destination when needed. Please let us know what you think of this! And if there's anything else you'd like to see in the game
Defective Sectors changes
addedWe are working on an update that's supposed to introduce a lot of QoL features (And obviously bugfixes) What to expect: The Explorer should have a new in-built light source, that can be toggled by pressing L, the game is intended to be dark, however a lot of players were unhappy, with the game being too dark, we believe this to be a compromise, that preserves the intended atmosphere of the game, but also lets the players see the game more properly. A tutorial system, that should make the game much clearer, popups with screenshots properly explaining game functions. A path tracer system, some player had a hard time navigating around Plaza Pervium, the path tracer system is supposed to draw a line towards a certain destination when needed. Please let us know what you think of this! And if there's anything else you'd like to see in the game
We are working on an update that's supposed to introduce a lot of QoL features (And obviously bugfixes) What to expect: The Explorer should have a new in-built light source, that can be toggled by pressing L, the game is intended to be dark, however a lot of players were unhappy, with the game being too dark, we believe this to be a compromise, that preserves the intended atmosphere of the game, but also lets the players see the game more properly. A tutorial system, that should make the game much clearer, popups with screenshots properly explaining game functions. A path tracer system, some player had a hard time navigating around Plaza Pervium, the path tracer system is supposed to draw a line towards a certain destination when needed. Please let us know what you think of this! And if there's anything else you'd like to see in the game