In this update3
Full notes
Full Deer Hero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Deer Hero changes
🦌 Hello, Deer Heroes!
It’s time for some Deer Hero news.
🏰 Heaven Update – Development Progress
Here is the current development status of the large update “Heaven”:
Overall progress: approx. 50%
Breakdown by category:
Programming: 40%
Graphics: 70%
BGM: 100% (Complete!)
Development is progressing smoothly overall, but as more ideas and details we want to polish keep coming up, we are considering splitting the update into multiple releases instead of a single drop.
👼 Interview with the Residents of Heaven
We asked the residents of Heaven, “What exactly is Heaven?” Here’s what we’ve learned so far:
“Heaven” is not an afterlife, but a settlement near the realm of the gods, a place only the strongest can reach.
The Heaven update will focus purely on defeating the bosses that reside there.
There will be some new Mana Weapons and Skills.
However, they won’t completely outperform existing strong equipment — they are meant for situational use and variety.
Bosses can be challenged in any order.
There will be no no-damage bonus (we think players have had more than enough of that in the main game).
The content will mainly focus on defeating enemies. Time-based rewards might exist.
That’s all.
Deer Chaos! 🦌
Source
Changelog.gg summarizes and formats this update. How we read updates.
