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Steam News2 June 20261mo ago

Demo Patch #1

The first demo patch (0.01.17) is here! Based on your feedback, this update brings a range of improvements, fixes, and refinements to make the experience even better.

In this update1

Full notes

Full Deer & Boy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions4 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
changedThe first demo patch (0.01.17) is here! Based on your feedback, this update brings a range of improvements, fixes, and refinements to make the experience even better. Thank you to everyone who took the time to share their thoughts! 🧡 You can keep writing your feedback just here.
changedChangelog:Various visual & sound improvements
changedChangelog:Music chapter mix has been improved
fixedChangelog:Fixed an issue where spamming the call button would make the deer go back-and-forth under the fence
fixedChangelog:Fixed an edge case around the Fence in which the deer could get stuck
removedChangelog:“Show deer” interaction is now disabled before the prompt that tutorializes the mechanic

Deer & Boy changes

changedThe first demo patch (0.01.17) is here! Based on your feedback, this update brings a range of improvements, fixes, and refinements to make the experience even better. Thank you to everyone who took the time to share their thoughts! 🧡 You can keep writing your feedback just here.
changedVarious visual & sound improvements
changedMusic chapter mix has been improved
fixedFixed an issue where spamming the call button would make the deer go back-and-forth under the fence
fixedFixed an edge case around the Fence in which the deer could get stuck

The first demo patch (0.01.17) is here! Based on your feedback, this update brings a range of improvements, fixes, and refinements to make the experience even better. Thank you to everyone who took the time to share their thoughts! 🧡 You can keep writing your feedback just here.

Changelog:

  • Various visual & sound improvements

  • Music chapter mix has been improved

  • Music trailer fix (stringer was not triggered at the beginning of the trailer)

  • The Fence LD has been modified and simplified for the demo following feedback received

  • Fixed an issue where spamming the call button would make the deer go back-and-forth under the fence

  • Fixed an edge case around the Fence in which the deer could get stuck

  • “Show deer” interaction is now disabled before the prompt that tutorializes the mechanic

  • New prompt for the forklift’s button interaction

  • Fixed an issue with the "Show deer" prompt was missing D-pad icon

  • The outline of the “show deer” interaction on the button is now larger for better visibility

  • Fixed an issue where the deer could teleport itself on the box or the train

  • Prevented the boy from going too far from the deer in the Office

  • Fixed a backtracking edge case issue

  • Added an NPC reaction to the deer pushing the button next to him

  • Removed a forklift from the foreground for improved visibility

  • Added a camera that better shows the path, one attached to the elevator to go to the right

  • Added light on the environment to better show the path and the boy at the same spot

  • A cardboard box was added to fill an empty space that some players thought was the correct path to follow

  • Bug fix on NPCs (the catch was not working on edge cases).

  • A box-shaped decorative element was added to the top shelf to help players understand the correct path the boy should take

  • Removed some environment boxes for better visibility

  • Fixed the shadow area of the boy the better see the hiding spot

  • Added a prompt showing how to cuddle the deer at the end <3

Don't hesitate to wishlist our game, other surprises are coming very soon!

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Source

Steam News / 2 June 2026

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