Full notes
Full DeepWeb update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
I'll be honest, level 7 is just impossible! This update makes it easier to complete ːsteamhappyː
Adjusted positions and timings for moving platforms in the Gemini
Changed position of moving platform in the Lyra, red force field now has an another swing direction
Red force fields are now slower in the Pegasus
Added 2 more batteries to the Palace of Eternity, so you have a better chance to survive there now
And other improvements:
Trials count now always reset after leaving the level
If you jump, hold crouch button and then land, the character will now DO crouch, not just stand still
Unreal crash reporter has been removed, there was a trouble with it on some machines
Have fun and thanks for the attention to this game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
