Full notes
Full Deepest Trench update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Deepest Trench changes
User Interface Fixes
Increased “out of bounds” timer to give players more time to turn around.
Reduced tutorial text to better explain controls for character swaps.
Added an initial caption to remind players to consistently monitor oxygen levels.
Added a tip to inform players on how to see current objectives.
Added a tip to teach players about tools.
Completed objectives now disappear off the mini-map.
Task drawer time increased.
Fixed “ascend” and “descend” controls layout for the submersible.
Gameplay Fixes
Fixed death animations when dying “out of bounds”.
Fixed collider issue with a fuse and the wall.
Fixed pathing on the shark to give extra time.
Fixed collision/clip-through issue with the wall in Chapter 3.
Heartbeat radius increased for megalodon when outside the facility.
Hardware Fixes
For controllers, fixed a never-ending vibration after stage completion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
