Deep Space Exploitation
Steam News 12 June 202511mo ago

Demo v0.6.5 - Next Fest Feedback

Hello! Next Fest has been pretty intense so far. A lot of feedback and chatting with players about the game. Here's a collection of tweaks, bug fixes, and even a couple of minor features I managed to get in for version…

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Full Deep Space Exploitation update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello! Next Fest has been pretty intense so far. A lot of feedback and chatting with players about the game. Here's a collection of tweaks, bug fixes, and even a couple of minor features I managed to get in for version 0.6.5 of the demo.

Extracted changes

0 fixes1 addition1 change1 removal
  • UI and audio
  • Workshop
changedFeatures - Laser sight upgrade - Volume settings are now split between SFX, UI, and Music, and can be set from 0 to 100 (previously 0 to 10). This should help streamers who have more sensitive setups.
addedBalance - Hammer easier to control - Some items are cheaper now - Crystals sell for more - Don't show cycle tool reminder on charge training day - Charge training hints at key for dropping charges from cargo - Added status notification for an empty tool slot - Lowered damage necessary to force a container open - Increased time limits across all days - Scanner tutorial step now requires you to get closer to the scanned resource - Some wording changes in mail messages
removedFixes - Default key bindings are set properly, instead of the debug ones - DPI Awareness is now working again (proper resolution scaling when you have Windows scaling set) - Activator tool sprite now drawn on the correct layer - Possible fix for losing BASS audio after PC wakes up from sleep, plus additional logging around this in case the issue persists - Stopped null tool drawing pink sprite - Fix for culture variant text comparisons. This was causing crashes due to Font validation on PCs with certain locale settings - Log file uses 24h time instead of incorrectly using 12h - Hammer retract animation now plays properly - Mail reply scroll bar no longer shows on other mail pages when there are no replies - Additional logging around entity wrapping and asteroid destruction to help with an investigation into a wrapping bug - Extraction ship typo when extracting ("EXTRACING" -> "EXTRACTING")
Features - Laser sight upgrade - Volume settings are now split between SFX, UI, and Music, and can be set0 to 100Features - Laser sight upgrade - Volume settings are now split between SFX, UI, and Music, and can be set from 0 to 100 (previously0 to 10

Next Fest is still in full swing, so if you haven't played the demo yet, please do and let me know what you think!

Laser Sight Special mention for the laser sight, which I'm really happy with (it reflects and lights up particles!).

Features - Laser sight upgrade - Volume settings are now split between SFX, UI, and Music, and can be set from 0 to 100 (previously 0 to 10). This should help streamers who have more sensitive setups.

Balance - Hammer easier to control - Some items are cheaper now - Crystals sell for more - Don't show cycle tool reminder on charge training day - Charge training hints at key for dropping charges from cargo - Added status notification for an empty tool slot - Lowered damage necessary to force a container open - Increased time limits across all days - Scanner tutorial step now requires you to get closer to the scanned resource - Some wording changes in mail messages

Fixes - Default key bindings are set properly, instead of the debug ones - DPI Awareness is now working again (proper resolution scaling when you have Windows scaling set) - Activator tool sprite now drawn on the correct layer - Possible fix for losing BASS audio after PC wakes up from sleep, plus additional logging around this in case the issue persists - Stopped null tool drawing pink sprite - Fix for culture variant text comparisons. This was causing crashes due to Font validation on PCs with certain locale settings - Log file uses 24h time instead of incorrectly using 12h - Hammer retract animation now plays properly - Mail reply scroll bar no longer shows on other mail pages when there are no replies - Additional logging around entity wrapping and asteroid destruction to help with an investigation into a wrapping bug - Extraction ship typo when extracting ("EXTRACING" -> "EXTRACTING")

Source

Steam News / 12 June 2025

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