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Steam News31 March 20263mo ago

Game Bug Fixes

Update: Migrated the game code from the older Unreal Engine version to the new 5.7.2. Update: Improved the final level of Collection Mode.

Full notes

Full Deep Space Corridor update

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What changed

6 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedUpdate: Migrated the game code from the older Unreal Engine version to the new 5.7.2.
changedUpdate: Improved the final level of Collection Mode. Added a celebratory effect referencing the Wood Factory, then return to the main menu.
fixedFix: Extra menu content would pop up if ESC was pressed an additional time after long-pressing to skip the "Credits" from the main menu.
fixedFix: The "TheCore" and "Camera" achievements could not be unlocked properly.
fixedFix: Skipping the Credits and returning to the main menu after completing the game caused duplicate UI overlay.
fixedFix: Issue where robots activated by darkness in the final consecutive levels would start automatically even in the absence of darkness.

Update: Migrated the game code from the older Unreal Engine version to the new 5.7.2.

Update: Improved the final level of Collection Mode. Added a celebratory effect referencing the Wood Factory, then return to the main menu.

Fix: Extra menu content would pop up if ESC was pressed an additional time after long-pressing to skip the "Credits" from the main menu.

Fix: The "TheCore" and "Camera" achievements could not be unlocked properly.

Fix: Skipping the Credits and returning to the main menu after completing the game caused duplicate UI overlay.

Fix: Issue where robots activated by darkness in the final consecutive levels would start automatically even in the absence of darkness.

Fix: Entering Depth 3 after TruthTwo would reset the player back to Depth 1.

Fix: Incomplete and missing translations in the experiment logs.

Source

Steam News / 31 March 2026

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