HomeGamesUpdatesPricingMethodology
Steam News2 October 20205y ago

Update #33: Vsync, ultrawide screen improvements and bugfixes

This smaller update fixes a few bugs regarding turrets, especially the gauss cannon, adds a vsync option, and brings the first iteration of a work-in-progress ultrawide monitor support system, that focuses on the most i

Full notes

Full Deep Space Battle Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • UI and audio
addedThis smaller update fixes a few bugs regarding turrets, especially the gauss cannon, adds a vsync option, and brings the first iteration of a work-in-progress ultrawide monitor support system, that focuses on the most important UI screens like the main menu for now and will be improved upon in future updates.
fixedFull changelog: -ADDED: V-Sync option -ADDED: first WIP version of ultrawide support (for the most important menus) -CHANGED: reduced gauss cannon explosion sound -FIXED: gauss cannon shooting 2 projectiles when manually shooting -FIXED: some smaller gauss cannon bugs -FIXED: log spam when opening the energy control screen -FIXED: frigate turrets not firing while friendly capital ships super laser was charging

Deep Space Battle Simulator changes

addedThis smaller update fixes a few bugs regarding turrets, especially the gauss cannon, adds a vsync option, and brings the first iteration of a work-in-progress ultrawide monitor support system, that focuses on the most important UI screens like the main menu for now and will be improved upon in future updates.
fixedFull changelog: -ADDED: V-Sync option -ADDED: first WIP version of ultrawide support (for the most important menus) -CHANGED: reduced gauss cannon explosion sound -FIXED: gauss cannon shooting 2 projectiles when manually shooting -FIXED: some smaller gauss cannon bugs -FIXED: log spam when opening the energy control screen -FIXED: frigate turrets not firing while friendly capital ships super laser was charging

This smaller update fixes a few bugs regarding turrets, especially the gauss cannon, adds a vsync option, and brings the first iteration of a work-in-progress ultrawide monitor support system, that focuses on the most important UI screens like the main menu for now and will be improved upon in future updates.

Full changelog: -ADDED: V-Sync option -ADDED: first WIP version of ultrawide support (for the most important menus) -CHANGED: reduced gauss cannon explosion sound -FIXED: gauss cannon shooting 2 projectiles when manually shooting -FIXED: some smaller gauss cannon bugs -FIXED: log spam when opening the energy control screen -FIXED: frigate turrets not firing while friendly capital ships super laser was charging

Source

Steam News / 2 October 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.