Full notes
Full 深空七号 Deep Space 7 update
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What changed
- Maps
- Performance
New Additions: .Added Challenge Map 5. .Added Challenge Map 6. .Added Challenge Map 7. .Added melee weapon [Police Baton] to Chapter 3 of Story Mode. .Added a new outfit [Police Uniform 2].
Optimizations: .Reduced HP of the Scythe Boss in Chapter 4. .Different melee attack animations now have varying damage multipliers. .Improved hit detection for melee weapons. .Optimized the positioning of dismemberment effects. .Enhanced death effects for worm-type enemies. .Improved dismemberment effects for enemies of different colors. .Adjusted character injury hitboxes for more accurate dodge mechanics. .Shortened the damage window for enemy attack animations. .Refined physics collision channel categorization. .Improved ground-targeted attacks for better accuracy against insects. .Increased fire rate of the starting pistol. .Increased sniper rifle firing speed. .Added a third attack animation to all melee weapons.
Source
Changelog.gg summarizes and formats this update. How we read updates.
