Full notes
Full Deep Sixed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Fixes
Hi everybody, we have been working hard to improve the game and fix all the glitches, typos, bugs and inconsistencies you have reported. Your feedback has been amazing and we're delighted that you enjoy Deep Sixed and that our game is getting so much love from players. We've uploaded many updates over the last few days and we're now at version 1.10. Here are some of the most important fixes and changes since the release:
Some of the early "find and retrieve" and "find and kill" missions have been re-balanced to be less frustrating.
Some of the maintenance tasks have been rebalanced.
Permadeath is now disabled in Easy Mode. That means you can continue from the last save point when you die.
Many small glitches and a few serious bugs have been fixed.
Problems with the Mac version have been fixed.
These days it's hard to get noticed among the dozens of games that are released on Steam every day - but the overwhelmingly positive feedback we're getting keeps us motivated. If you enjoy Deeps Sixed, please consider leaving us a review on Steam and help us spread the word.
Source
Changelog.gg summarizes and formats this update. How we read updates.
