Full notes
Full DEEP IN THE DREAD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
1- Added support for ray tracing, significantly boosting overall graphics quality.
2- Optimized gameplay for smoother performance, with an increased maximum FPS cap.
3- Improved overall performance for a more seamless experience.
4- Polished music and ambient sounds for a more immersive audio experience.
5- Enhanced the game ending with significant improvements.
6- Implemented quality-of-life improvements to enhance gameplay.
7- Added Steam Achievements for players to unlock.
8- Added a Guidebook feature to assist the player throughout the game.
9- Introduced a Diary, providing a base knowledge to help players understand what's happening.
10- Added a Zoom feature to interact with distant objects (can be enabled in settings; off by default).
11- Added lighting to items when picked up by the character (previously too dark).
12- Fixed a camera issue when crouching in the basement corridor (narrow crawlspace).
13- Resolved a bug where the player controller was unable to move left while moving forward.
14- Fixed major UI bugs where pressing the ESC button occasionally didn’t work.
15- Fixed noticeable lags in certain locations.
16- Resolved save/load issues and major bugs when restarting the game from a checkpoint.
17- Fixed an issue where players could get stuck on the trapdoor.
18- Resolved various other bug fixes to improve overall stability.
19- Upgraded graphics and re-organized the locations.
Happy Gaming and thanks for your support.
Source
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