Full notes
Full Deep Dungeons of Doom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
This update has several bugfixes and one balancing change! - Fixed bug with the "unlock skill for x" mission (this time, for good, hopefully) - Fixed bug where pressing ESC while in the failure screen meant you couldn't get back into the dungeon - Fixed bug where "Treasures found" always showed 0 - Fixed bug where you could miss the second ending of the DDD (meaning you would never get the "secrets found") - Changed the Witch's magic damage multiplier skills to add to it, instead of the highest value replacing the lower ones - Some other small fixes Also, The ANCILE GUARD has been MODIFIED! His life bar has been shortened and is now vulnerable more often, so he shouldn't take as long to kill, but WATCH OUT! Because if he does hit you he does MASSIVE DAMAGE!
Source
Changelog.gg summarizes and formats this update. How we read updates.
