Full notes
Full Deep Dark Space update
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Repeated intro
Hello everyone!
What changed
- Maps
- UI and audio
- Gameplay
- Store
I have some news to share:
I've finished new map - Infernum, it looks and feels quite different than other levels in the game, which is good.
Localization is complete and now I polish everything related to that. Here's a list of languages that would be available on release (Demo will still only have English and Russian for a while): English, German, French, Spanish, Portuguese-Brazil, Russian
Insanity system is intact and working, I'm tuning it, but I think it works fine and adds some funny situations to the game.
Game is out of early access state. I've been thinking about it for a while and I've decided to do a full release. Game has 24 different monsters, 6 maps and is very playable at the moment, so I'd qualify it as a non early access title. Release date is still somewhere in 2025, hopefully in Q1.
Right now I'm working on procedurally generated levels. They'll be lil bit different than usual levels mechanics wise, but I think it will add tremendous amount of replayability to the game.
That's it, thanks for reading, take care, please add the game to your wishlists and share with friends!
Source
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