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Latest Deep Blue: Devour and Evolve updates
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- Deep Blue: Devour and Evolve
New Creatures: Seal, Electric Ray
This update introduces two new creatures: the Seal and the Electric Ray, both of which are modern-day inhabitants of our oceans.
Announcement1 changeGameplay - Deep Blue: Devour and Evolve
New Creature: Rhizodus
The new creature Rhizodus features skills that incorporate QTE gameplay. Some game bugs have also been fixed.
Announcement1 changeFixGameplay - Deep Blue: Devour and Evolve
New Creature: Helicoprion
This week’s new creature is the Helicoprion.
Announcement1 changeGameplay - Deep Blue: Devour and Evolve
New Creature: Dakosaurus
This week's new creature is Dakosaurus, also an ancient creature.
Announcement1 changeMaps - Deep Blue: Devour and Evolve
New Creature: Seahorse
This week's new creature is the seahorse. As the first new companion to arrive in the Chinese lunar year of the Horse, we introduce the "seahorse" in celebration of the New Year.
Announcement1 changeGameplay - Deep Blue: Devour and Evolve
New Creature - Diplocaulus
This week's new creature is the Diplocaulus, an extinct species with the ability to spit toxic bubbles.
Announcement1 changeGameplay - Deep Blue: Devour and Evolve
Xiphactinus Model Update
As many players have pointed out, the new creature Xiphactinus from the past few days isn't visually appealing. As I reviewed the model, I felt the same way, so I have updated the Xiphactinus model.
Announcement1 changeGameplay - Deep Blue: Devour and Evolve
Fixed the issue where mouse control for the command panel was not working when a
Fixed the issue where mouse control for the command panel was not working when a controller is present.
Announcement1 changeFix - Deep Blue: Devour and Evolve
New Creature - Xiphactinus
This week's new creature is the Xiphactinus, an ancient fish species.
Announcement1 changeMaps - Deep Blue: Devour and Evolve
Corpse System Overhaul
When characters die now, they no longer instantly drop meat loot. Instead, they turn into corpses, which can be directly grabbed using grab mode. Corpses can be bitten to break apart and drop meat loot. For modded creat…
Announcement1 changeGameplay - Deep Blue: Devour and Evolve
New Creature: Megalograptus
This week introduces the new creature, the Megalograptus. along with an update to the portals, allowing players to travel between different maps
Announcement2 changesGameplayMaps - Deep Blue: Devour and Evolve
New Creature: Stethacanthus
This week's new creature is the Stethacanthus, also known as an ancient fish.
Announcement1 changeMaps - Deep Blue: Devour and Evolve
Prehistoric Map Update
Update Notes: In this update, we have introduced a prehistoric map and added nine new playable prehistoric creatures, including: Anomalocaris, Dunkleosteus, Ichthyosaurus, Liopleurodon, Melon Whale, Megalodon, Mosasauru…
Announcement5 changesMapsGameplay - Deep Blue: Devour and Evolve
meat bug fix
meat bug fix
Announcement - Deep Blue: Devour and Evolve
New Creature: Blue Whale
This week’s new creature is the Blue Whale. After this week, I will focus all efforts on updating the Ancient Oceans map, so no new creatures will be added for a while.
Announcement1 changeMaps - Deep Blue: Devour and Evolve
New Creature: Penguin
This week's new creature is the Penguin, which is also an early-game creature. Currently, it spawns exclusively in glacier biomes.
Announcement1 changeGameplay






