In this update1
Full notes
Full Decked Out update
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What changed
- Fixes
- Gameplay
- UI and audio
Decked Out changes
Welcome Back Decked Out Gamers!
Thank you to everyone who picked up Decked Out a couple of weeks ago! As you likely already know we've applied hotfixes for the majority of the major bugs that have been reported and rest assured the other feedback has been collected and we'll be taking it into account for our first major update!
The Roadmap
Speaking of major updates... We're now ready to release our plan for the next 3 updates to Decked Out! We're aiming for a similar update cadence to Talented with each release giving you a good reason to dive back into the game without having to wait too long for feedback to be addressed.
Update 0.5 will mostly focus on expanding our current feature set, with major additions to the Ranger Class and our enemy roster.
Update 0.6 will see our 3rd Class dropping (I'll be revealing that in one of these very devlogs of course). It will also come with something we're very excited about, the highest card rarity - Mythic.
Update 0.7 will then see major expansions to our 3rd Class and new ways to play with Challenges.
Alongside all of this we'll be closely watching all avenues of feedback to make sure our community is shaping the direction of the game with us. We've already taken steps move our combat system in a more strategic (and less frantic) direction, next we'll be looking at pairing back some of the power of extremely small decks to greater improve the variety of viable ways to win.
...And finally you can expect new Achievements with each update giving you a great way to experience all of the new content.
Hopefully that all sounds great to you! Next time we'll be revealing a bunch of new cards you'll be able to get your hands on in the 0.5 update!
Stay Decked Out
Source
Changelog.gg summarizes and formats this update. How we read updates.
