What changed
0 fixes0 additions2 changes0 removals
changedThe last part of the game (the siege of Grimel) has a very high difficulty. One of the biggest handicaps for some players is the fact that the characters do not recover their health at the end of the combat, but they need to rest (and change character) to do it. But it could happen that both main characters finish a combat with very few health points, which made the next one very difficult.
changedWith this update, characters recover up to 66% of their maximum health after each combat, so you will never find yourself in such a desperate situation.
Deck Adventurers - Origins changes
changedThe last part of the game (the siege of Grimel) has a very high difficulty. One of the biggest handicaps for some players is the fact that the characters do not recover their health at the end of the combat, but they need to rest (and change character) to do it. But it could happen that both main characters finish a combat with very few health points, which made the next one very difficult.
changedWith this update, characters recover up to 66% of their maximum health after each combat, so you will never find yourself in such a desperate situation.
The last part of the game (the siege of Grimel) has a very high difficulty. One of the biggest handicaps for some players is the fact that the characters do not recover their health at the end of the combat, but they need to rest (and change character) to do it. But it could happen that both main characters finish a combat with very few health points, which made the next one very difficult.
With this update, characters recover up to 66% of their maximum health after each combat, so you will never find yourself in such a desperate situation.
Will you now be able to reach the end of the game?