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Steam News9 January 20265mo ago

Deceived Of Joy Update

(Chase Time Changed) Due to popular demand, we’ve shortened the chase sequence by removing Phase 2. Previously, the chase had three phases: Phase 1 the Introduction, Phase 2, and the Final Chase.

Full notes

Full Deceived Of Joy update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Fixes
changed(Chase Time Changed) Due to popular demand, we’ve shortened the chase sequence by removing Phase 2. Previously, the chase had three phases: Phase 1 the Introduction, Phase 2, and the Final Chase. Now, the sequence goes directly from the Introduction to the Final Chase, making the experience faster and more intense.
fixed(Fixed?) [Rare Hand Glitch] We’ve addressed a rare issue where defeating the Hand could leave the player frozen and prevent the transition to the final level. Now, a safety command automatically forces the level change after the 32-second cutscene.

Deceived Of Joy changes

changed(Chase Time Changed) Due to popular demand, we’ve shortened the chase sequence by removing Phase 2. Previously, the chase had three phases: Phase 1 the Introduction, Phase 2, and the Final Chase. Now, the sequence goes directly from the Introduction to the Final Chase, making the experience faster and more intense.
fixed(Fixed?) [Rare Hand Glitch] We’ve addressed a rare issue where defeating the Hand could leave the player frozen and prevent the transition to the final level. Now, a safety command automatically forces the level change after the 32-second cutscene.

(Chase Time Changed) Due to popular demand, we’ve shortened the chase sequence by removing Phase 2. Previously, the chase had three phases: Phase 1 the Introduction, Phase 2, and the Final Chase. Now, the sequence goes directly from the Introduction to the Final Chase, making the experience faster and more intense.

(Fixed?) [Rare Hand Glitch] We’ve addressed a rare issue where defeating the Hand could leave the player frozen and prevent the transition to the final level. Now, a safety command automatically forces the level change after the 32-second cutscene.

Note: If the issue still occurs, you can access a debug command to skip directly to the last level:

1.From the Menu, go to Extras.

2.In the top-right corner, click multiple times until a list of commands appears.

3.Click (AllLvls) to access the final level directly—no need to replay earlier sections.

Source

Steam News / 9 January 2026

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