Full notes
Full DECAYED update
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Repeated intro
Hey everyone, it has once more been quite some time since our last post! This time, we have a bit more to share.
What changed
- Gameplay
Regarding our Steam prescence, we now have a proper publisher/developer page! This can can be found by clicking our name under our game, or simply by heading to this link. We also have more social accounts to spread our name out there, you can visit them via the same link!
Regarding DECAYED, we have now been in development for over 2 years! While we still can't deliver an exact timeframe of when we believe the game will be ready, we hope it will be soon.
Furthermore, we are making great progress in development this year, and having some new faces help us out. While we can't pinpoint an exact trailer release date (no later than December 2025), it is currently in production as well as many cutscene/important story elements for the game. We want to leave a good imprint on the community as for our first trailer, which is why we cannot rush these things, especially considering our small team size.
While this update is small, we have bigger and better posts revolving our development status and other info to share real soon.
The LIQUIDBULLET Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
