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Steam News6 June 202622d ago

Version 1.1.6 Patch Notes

Version 1.1.6 - Patch Notes Changes Removed notifications for second-generation and third-generation fermions as at late game speeds they were causing a significant performance impact.

Full notes

Full Decay update

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What changed

7 fixes0 additions0 changes1 removal
  • Performance
  • Fixes
  • Store
  • Gameplay
removedChangesRemoved notifications for second-generation and third-generation fermions as at late game speeds they were causing a significant performance impact.
fixedBugfixesFixed a frankly bizarre bug which could cause launchers to break and stop working if your game wasn't lagging enough . Essentially, things would update too quickly and cause the particle model to lose count of how many baryons were active - this in turn caused some array access issues when trying to access non-existent baryons.
fixedBugfixesFixed an issue where excited isotopes could decay back and forth to each other infinitely. Excited isotopes will now always lose at least one energy level during decay.
fixedBugfixesFixed an issue which occured when a spontaneous fission product isomer was not found in the isomer database.
fixedBugfixesFixed storage of spontaneous fission products so the game will only try to store stable isotopes.
fixedBugfixesFixed an issue where automatic launch would stop working if an experiment failed after the launcher had already pregenerated the next launch.

Version 1.1.6 - Patch Notes

Changes

  • Removed notifications for second-generation and third-generation fermions as at late game speeds they were causing a significant performance impact.

Bugfixes

  • Fixed a frankly bizarre bug which could cause launchers to break and stop working if your game wasn't lagging enough. Essentially, things would update too quickly and cause the particle model to lose count of how many baryons were active - this in turn caused some array access issues when trying to access non-existent baryons.

  • Fixed an issue where excited isotopes could decay back and forth to each other infinitely. Excited isotopes will now always lose at least one energy level during decay.

  • Fixed an issue which occured when a spontaneous fission product isomer was not found in the isomer database.

  • Fixed storage of spontaneous fission products so the game will only try to store stable isotopes.

  • Fixed an issue where automatic launch would stop working if an experiment failed after the launcher had already pregenerated the next launch.

  • Fixed an issue where a launcher would attempt to use laser excitation on a non-existent particle. What a waste of electricity.

  • Fixed antitauon model so that the correct material is used.

Source

Steam News / 6 June 2026

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