Full notes
Full Decamped update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Hi everyone,
We have just launched the game and are thrilled with the amount of support we are getting. The fact that we have players across the world buying and playing our game means the world to us! We've also seen a lot of gameplay videos on Youtube and are aware of the bugs in our game. We appreciate your feedback and are working on fixing some minor and major bugs throughout the game. Some bugs we are working on includes
Inconsistent audio levels
UI visibility issues
Generator issues in subway level
Lighting issues in city level
Achievement fixes
Terrain collision fixes
Cutscene trigger placements
Object physics
More puzzle bugs
We understand that there will be bugs that we have missed which is why we ask for your patience as we iron everything out. If you have any bugs to report that we haven't mentioned, please don't hesitate to reach out to us either! We want to ensure everyone has a smooth experience playing our game, and hopefully these upcoming fixes will solve most of the major issues. Again, we thank you for your support on launch and will be reaching out again soon!
Thank you, Sobek Games.
Source
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