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Steam News2 August 202612d ago

New Sector, Balance Adjustments & Developer Message (v1.1.0)

Dear Players, Thank you so much for playing the game. The latest update patch has been released. In this update, we have added new late-game content and adjusted the game balance.

Full notes

Full DEBRISVERSE update

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What changed

0 fixes4 additions4 changes0 removals
  • Balance
  • Gameplay
  • Server
addedIn this update, we have added new late-game content and adjusted the game balance.
added■ Addition of the New Sector: "Supercritical Sector"
addedBy acquiring specific skills, a new sector called the "Supercritical Sector" will be unlocked. This is a challenging area designed for players with a Missile Level of 50 or higher.
changedHP and rewards are set higher than in existing sectors.
changedAdditionally, to help you progress more smoothly, we have reduced the number of materials required for certain skills.
addedSince the game's release, we have received a lot of feedback pointing out that the gameplay burden to reach a specific ending was overwhelmingly high. The purpose of adding this new sector and adjusting the balance is to solve this issue, allowing players to achieve their goals within a reasonable playtime, and to clarify the significance of upgrading weapons.

DEBRISVERSE changes

addedIn this update, we have added new late-game content and adjusted the game balance.
added■ Addition of the New Sector: "Supercritical Sector"
addedBy acquiring specific skills, a new sector called the "Supercritical Sector" will be unlocked. This is a challenging area designed for players with a Missile Level of 50 or higher.
changedHP and rewards are set higher than in existing sectors.
changedAdditionally, to help you progress more smoothly, we have reduced the number of materials required for certain skills.

Dear Players,

Thank you so much for playing the game. The latest update patch has been released.

In this update, we have added new late-game content and adjusted the game balance.

■ Addition of the New Sector: "Supercritical Sector"

By acquiring specific skills, a new sector called the "Supercritical Sector" will be unlocked. This is a challenging area designed for players with a Missile Level of 50 or higher.

  • Numerous medium and large debris will appear.

  • HP and rewards are set higher than in existing sectors.

Additionally, to help you progress more smoothly, we have reduced the number of materials required for certain skills.

■ Background of the Update & Compensation for Early Achievers

Since the game's release, we have received a lot of feedback pointing out that the gameplay burden to reach a specific ending was overwhelmingly high. The purpose of adding this new sector and adjusting the balance is to solve this issue, allowing players to achieve their goals within a reasonable playtime, and to clarify the significance of upgrading weapons.

Furthermore, for those who spent a massive amount of time achieving this specific milestone prior to this update, as well as players who have already raised their tool level limits, we are planning to grant a "small bonus feature" in a future update. We will share more details on this at a later date.

■ A Message from the Developer

I develop and operate this game entirely on my own, and prior to release, I rarely had the opportunity to receive third-party feedback. Because of this, I am deeply grateful for the current environment where I can receive such honest and specific feedback from all of you post-release. Above all, knowing that so many people are enjoying the game is my greatest source of encouragement.

I will continue to make improvements aimed at providing a better gaming experience, using your feedback as a reference. I would highly appreciate it if you could continue to share your thoughts and opinions via Steam reviews or the community boards.

Also, I expect to be able to share information regarding the official Discord server very soon.

Thank you for your continued support!

Studio RELIER Yuka

Source

Steam News / 2 August 2026

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