HomeGamesUpdatesPricingMethodology
Steam News13 April 20264mo ago

Demo Update: UI Visibility Improvements and Bug Fixes

Improvements & UI Changes Level-Up Screen Display Update Status increase values have been updated to a comparative format (e.g., "100% → 110%") to clearly show the change between current and upgraded values.

In this update3

Full notes

Full DEBRISVERSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • UI and audio
  • Balance
  • Performance
changedImprovements & UI ChangesLevel-Up Screen Display Update Status increase values have been updated to a comparative format (e.g., "100% → 110%") to clearly show the change between current and upgraded values.
addedImprovements & UI ChangesPause Menu Update Added a section to the pause menu that displays a list of current status enhancement values.
changedGame BalanceGeneral Balance Adjustments Optimized overall game balance based on the analysis of gameplay data.
fixedBug FixesVisuals/Rendering Fixed an issue where the HP bars of debris remained on the screen after being destroyed.
fixedBug FixesLocalization Fixed a bug where the fragment acquisition notification dialog would remain in Japanese regardless of the language setting.
, "100%110%, " increased, buff

DEBRISVERSE changes

changedLevel-Up Screen Display Update Status increase values have been updated to a comparative format (e.g., "100% → 110%") to clearly show the change between current and upgraded values.
addedPause Menu Update Added a section to the pause menu that displays a list of current status enhancement values.
changedGeneral Balance Adjustments Optimized overall game balance based on the analysis of gameplay data.
fixedVisuals/Rendering Fixed an issue where the HP bars of debris remained on the screen after being destroyed.
fixedLocalization Fixed a bug where the fragment acquisition notification dialog would remain in Japanese regardless of the language setting.

Improvements & UI Changes

  • Level-Up Screen Display Update

    • Status increase values have been updated to a comparative format (e.g., "100% → 110%") to clearly show the change between current and upgraded values.

  • Pause Menu Update

    • Added a section to the pause menu that displays a list of current status enhancement values.

Game Balance

  • General Balance Adjustments

    • Optimized overall game balance based on the analysis of gameplay data.

Bug Fixes

  • Visuals/Rendering

    • Fixed an issue where the HP bars of debris remained on the screen after being destroyed.

  • Localization

    • Fixed a bug where the fragment acquisition notification dialog would remain in Japanese regardless of the language setting.

Source

Steam News / 13 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.