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- Debris Field
V3 Update Ready to Launch
After a long time in the oven, Update V3 is finally out. It's been a long time coming, but I am finally ready to call this 10 year passion project of mine complete. This update could almost be called a complete overhaul…
Patch notes8 changesGameplayMaps - Debris Field
The Road to 3.0 - Exploration Update
Hey folks. It's been awhile. A few months ago, I started working on some changes to the core gameplay of Debris Field. I felt like there were some aspects of the game that could be improved on, and some of those changes…
Event15 changesGameplayWorkshop - Debris Field
Update #4: The Big Overhaul
It's time for the first big post release update! I wasn't really happy with a lot of things in the previous version, so I have overhauled a lot of core gameplay systems, as well as done an overall polish pass on some of…
Patch notes10 changesFixGameplay - Debris Field
Update #3: Difficulty
With this update, I tried to reduce some of the initial difficulty and frustration, to allow for a more natural difficulty curve. Several kinds of early enemies no longer have shields, to reduce the time to kill, and al…
Announcement1 changeFix - Debris Field
Level Loading Bug Resolved
An issue that was causing level loading to fail under specific circumstances should now be fixed. For those that were experiencing that bug, please give it a try and let me know if its working in the forums.
Announcement1 changeFix - Debris Field
Update #2: Tutorial
With this update, I added some much needed info to the tutorial, and also changed how the tutorial is disabled. Previously, the tutorial would simply disable itself after the first time you played. Now, it will always p…
Announcement2 changesFixGameplay - Debris Field
Bugfix Update #1 Live
As is often the case, thanks to feedback from my release, many new bugs were discovered. This is the first of what will likely be many bugfix updates. In this Update: Updated to latest version of Unity Updated post proc…
Announcement4 changesGameplayBalance




