Full notes
Full Deathwish Bloom update
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Repeated intro
Hello, fellow Tetra residents!
What changed
- Gameplay
Deathwish Bloom changes
Currently on my screen:
Playtest 1.1 is currently expanding into playtest 1.2! I am feverishly doodling new artwork, so that you can see more of Deathwish Bloom world in the upcoming update.
Meet Marcus, your Experimental Foods paramedic. He will take care of you if any of your dietary choices don't go... as expected.
Recent update:
I'm also updating screenshots as more artwork/script is finalised.
Come check in now and then!
Playtest:
Thank you to everyone who played and shared your feedback.
If you haven't yet - please do, I treasure every comment and impression, and they are a great boost for what is currently a solo development.
Have a great April!
I, the Deathwish Bloom Dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
