What changed
1 fix0 additions0 changes0 removals
fixedHere we bring the 0.8 update, a intermediate update to the full game release. This update adds not one, but TWO new maps, of really high quality. The first one is Argendnor , a subterranean tomb. Its more vertical than any other level, and if you are careless you will fall of the map and die. The second one is Anorhem , a cathedral of the dead in a mountain. It features striking visuals on top of the mountain, and its a highly simmetrical map with open zones. If you use the blink spell you will be able to take shortcuts. You can also fall of the map like in Argendnor. This 2 maps are better than the current maps, and they finish one of the 3 promises that were made for the final release. This 3 promises are the 2 new maps, wich this update brings, new enemies and bosses, wich come with the next update, the 0.9 update, and finally, multiplayer. The new enemies are done, but they arent ready for public release. Next update in less than a month will have them alongside improvements to the AI and Endless mode with leaderboards. After that, only the multiplayer rewrite will be left for final release. As allways, enjoy the game, and if you find any problem, report it on the comments or on the forum and it will get fixed in little time.
Deathwave changes
fixedHere we bring the 0.8 update, a intermediate update to the full game release. This update adds not one, but TWO new maps, of really high quality. The first one is Argendnor , a subterranean tomb. Its more vertical than any other level, and if you are careless you will fall of the map and die. The second one is Anorhem , a cathedral of the dead in a mountain. It features striking visuals on top of the mountain, and its a highly simmetrical map with open zones. If you use the blink spell you will be able to take shortcuts. You can also fall of the map like in Argendnor. This 2 maps are better than the current maps, and they finish one of the 3 promises that were made for the final release. This 3 promises are the 2 new maps, wich this update brings, new enemies and bosses, wich come with the next update, the 0.9 update, and finally, multiplayer. The new enemies are done, but they arent ready for public release. Next update in less than a month will have them alongside improvements to the AI and Endless mode with leaderboards. After that, only the multiplayer rewrite will be left for final release. As allways, enjoy the game, and if you find any problem, report it on the comments or on the forum and it will get fixed in little time.
Here we bring the 0.8 update, a intermediate update to the full game release. This update adds not one, but TWO new maps, of really high quality. The first one is Argendnor, a subterranean tomb. Its more vertical than any other level, and if you are careless you will fall of the map and die. The second one is Anorhem, a cathedral of the dead in a mountain. It features striking visuals on top of the mountain, and its a highly simmetrical map with open zones. If you use the blink spell you will be able to take shortcuts. You can also fall of the map like in Argendnor. This 2 maps are better than the current maps, and they finish one of the 3 promises that were made for the final release. This 3 promises are the 2 new maps, wich this update brings, new enemies and bosses, wich come with the next update, the 0.9 update, and finally, multiplayer. The new enemies are done, but they arent ready for public release. Next update in less than a month will have them alongside improvements to the AI and Endless mode with leaderboards. After that, only the multiplayer rewrite will be left for final release. As allways, enjoy the game, and if you find any problem, report it on the comments or on the forum and it will get fixed in little time.