Full notes
Full Deathstate: Abyssal Edition update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Deathstate: Abyssal Edition changes
- Competitivemode
Horrorful Halloween Update Major Features:
Unlock a spooky new playable character: Pumpkin Man! Meet him by striking fear into the hearts of your foes.
Discover 3 nightmarish new items, each with a new and unique effect!
Most major gamepads should now be supported via the new Gamepad Keybinding Menu!
Scanline overlay effects can now be disabled in the Graphics Options menu. Select "Simple Graphics" to remove them.
New visual effects for Buffs and Debuffs on characters.
Tweaks and Bug Fixes:
Lasers can now properly trigger proc effects (this bug was most noticeable when playing as the Eye)
Rebalanced the Seeker's DoT ability to be more competitive with Scar's explosion ability.
Changed the Cosmic Horror's ability to be more in-line with his Fire Theme.
Teleporting as the Starcreep looks trippier now!
The Final Boss has been working out -- his health has been increased on "normal" difficulty.
Slimes in World 2 and 3 are now more dangerous on "normal" difficulty.
Gibberer's screen distortion range reduced slightly.
Several enemies and bosses have gained extra behaviors in Desecration 1+ difficulties.
Fixed a bug that sometimes cause stacked buffs to never expire.
Fixed a bug that caused bestiary entries to show as new when they weren't.
Fixed a bug preventing tracking of fastest win time.
Fixed broken Mandira's Diadem relic effect.
Fixed bug preventing All Players Unlocked achievement from firing
Fixed a bug that sometimes caused the player to take fractional damage and make their health meter unreliable.
Switched an unlock criteria that required Health+ Potions to count Health Potions as well.
Source
Changelog.gg summarizes and formats this update. How we read updates.
