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Steam News6 August 20214y ago

Optimisations and minor bug fixes - 6 August

Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers.

Full notes

Full Death's Door update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions4 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
  • Performance
changedTweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers.
addedAdded "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers.
changedSome general code optimisation for UI.
fixedFixed some lag spikes in some AI pathfinding.
changedChanged some characters' animated interpolation to be smoother at higher framerates.
addedEnabled Graphics Jobs in Unity, should allow more code to run spread over separate CPU cores while preparing for rendering.

Death's Door changes

changedTweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers.
addedAdded "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers.
changedSome general code optimisation for UI.
fixedFixed some lag spikes in some AI pathfinding.
changedChanged some characters' animated interpolation to be smoother at higher framerates.
  • Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers.

  • Added "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers.

  • Some general code optimisation for UI.

  • Fixed some lag spikes in some AI pathfinding.

  • Optimised some ray cast checks for moving platforms.

  • Changed some characters' animated interpolation to be smoother at higher framerates.

  • Enabled Graphics Jobs in Unity, should allow more code to run spread over separate CPU cores while preparing for rendering.

  • Changed order of saving on scene loads to prevent a potential rare crash.

Playstation Controllers Bluetooth support:

We tweaked controller configuration which should now allow Dualshock 4 controllers to be used with Bluetooth for players using DS4Windows drivers. Added a workaround for players using Dualsense controllers with bluetooth and native drivers - open the config.xml file at

%USERPROFILE%\AppData\LocalLow\Acid Nerve\DeathsDoor

and set 'uinput' to 'true' before booting the game. This will turn off direct input drivers and revert to Unity input systems.

Note that without DS4Windows or changing the config file, all playstation controllers are supported when wired, or when Steam Input is enabled (though this will show Xbox buttons).

Source

Steam News / 6 August 2021

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