Full notes
Full Death's Door update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Added Vsync in options menu
Readable Signs no longer hookshot-able
Fixed softlock from sequence break in forest dungeon
Slightly moved some typewriters on the floor of Hall of Doors to stop the player landing between them and getting stuck
Reduced the movement force of heavy and rolling attacks for daggers by 30%
Fixed missing deathplane in one part of Castle Lockstone
Fixed softlock when spamming buttons during bard interactions and yes/no prompts
Fixed missing wall collider in Grove of Spirits
Fixed bug where Ancient Doors could be triggered without freeing all crow souls
Fixed bug where player could get trapped in furnaces
Fixed bard bug in forest where old dialogue would re-appear
Source
Changelog.gg summarizes and formats this update. How we read updates.
