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Steam News1 May 20262mo ago

v0.2d - Balancing + QoL

This update focuses on the most problematic issues including some QoL updates and some balancing. This is probably the last demo update as I will be moving on to the full production now.

Full notes

Full DEATHMOON update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes5 additions17 changes3 removals
  • Balance
  • Gameplay
  • Store
  • UI and audio
  • Workshop
  • Fixes
changedBALANCE
changedReworked COMB HEART boss
addedYou can now slide to drastically reduce the damage of Ablaze effect
changedReduced Basic Pistol's damage (19 >> 17)
changedBuffed base punch damage (15 >> 21)
changedDecreased maximum amount of modifiers applicable on a weapon (4 >> 3)

This update focuses on the most problematic issues including some QoL updates and some balancing. This is probably the last demo update as I will be moving on to the full production now.

BALANCE

- Reworked COMB HEART boss

- You can now slide to drastically reduce the damage of Ablaze effect

- Reduced Basic Pistol's damage (19 >> 17)

- Buffed base punch damage (15 >> 21)

- Decreased maximum amount of modifiers applicable on a weapon (4 >> 3)

- Decreased EYEGORE's HP

- Healing item now also spawns in the introductory run

- Slightly increased damage for all minibosses

- Increased Mimic's damage

- Minibosses are immune to freeze

- You are now allowed to carry a relic into the next layer if you have a spare one

- Slightly adjusted HP for Surface Layer enemies

- Shop now always spawns a weapon bait

ITEMS / WEAPONS

- Removed Scroll of Rage

- Removed Scroll of Ghost Punch

- Added Scroll of Pai Mei (Merged both previous scrolls into one)

- Increased Flare Gun's bullet damage (4 >> 33)

- Increased Boomerang's damage (40 >> 55) and bullet speed

- Increased Slingshot's damage (30 >> 45), decreased Crit multiplier (4x >> 3x)

- Increased Laser Blaster's Damage (20 >> 31)

- Decreased Kunai Fan's bullet damage (16 >> 14)

QOL

- Pogo Stick now only works in combat rooms

- Added an option to invert mouse input

- Added an option to censor profanity dialogue

- Angler now tells you directly that the demo is over. With red text so you don't accidentally miss it

- When inside a dialogue for too long, an interact prompt will pop up

- Pickupables don't block bullets now

- Game does not run in background anymore if alt-tabbed, the game will also automatically pause

- Added SFX for Pandora's Box

BUG FIX

- Minibosses HP do not scale with their corresponding layer anymore

- Hammer miniboss can no longer be killed instantly while falling from previous floor

- Mimics now drop a soul when killed

- Weapon Modification Station now properly updates blessing descriptions for melee weapons

- Torture Machine now damages even when in GODMODE

- Fixed a case where shooting attack of Hammer miniboss would fail while standing in a fire

- Fixed a case where chandeliers could be activated from another floor by AOE damage

- Fixed a case where fished out items clipped into a wall

- Fixed a case where rod would not deselect after falling to a floor below

- (Hopefully) Fixed a case where Ice Cubes would get clipped into a wall

- Temporarily fixed a case where you could get clipped into a wall during EYEGORE fight

- Fixed a case where Basic Pistol's blessings would show ERROR stat

- Fixed a case where you could kill the shop dummy with Bartending Knife

- Fixed a case where you could get out of bounds in mausoleum when using Soul Gate

- Fixed a case where lasers would prevent shooting

- Fixed a case where killing enemies before the first wave, spawned another wave

Source

Steam News / 1 May 2026

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