Full notes
Full DeathJack update
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What changed
- Balance
Fixed issues relating to the powerup case (for example, not giving out more powerups when enemy and/or player has more than 4) - Fixed exiting to menu not working as intended, forcing players to use resume for it to happen - Fixed bug where damage is dealt as 2 when it shouldn't - Fixed bug where the host can't use double down - Fixed some issues with AI's behaviour when using powerups or deciding to hit
Source
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