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Steam News26 December 20169y ago

Upcoming Features

Here's what's coming soon for DeathCrank. Be sure to chime in here to help influence what is next! New Map! We have a map used during development with some environment hazards.

Full notes

Full DeathCrank update

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Repeated intro

Here's what's coming soon for DeathCrank. Be sure to chime in here to help influence what is next!

What changed

0 fixes2 additions0 changes0 removals
  • Maps
  • Gameplay
addedNew Map! We have a map used during development with some environment hazards. Just need to spruce it up visually and we're good to go.
addedAdd icons and more visible visual aids for currently loaded weapon, or power-up.
  1. New Map! We have a map used during development with some environment hazards. Just need to spruce it up visually and we're good to go.

  2. Ability to join games in progress.

  3. Change private lobbies to visible but locked with password.

  4. Race game mode. This is a big one! The logic works perfectly local, needs to be refined for net play.

  5. Give option for traditional vehicle-game controls. That is, ability for LT and RT for accel and reverse, and ability for Left Stick to steer according to the car's orientation (e.g. left on the stick is left on screen when travelling up on screen, but right if travelling down on screen).

  6. Bind custom controls.

  7. Keyboard and mouse controls (one per local of course).

  8. Add icons and more visible visual aids for currently loaded weapon, or power-up.

Just so you know, we're still amped for the game and need your help to tell your friends and help prepare for full release!

Source

Steam News / 26 December 2016

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