Full notes
Full DeathCrank update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
DeathCrank changes
v.10
Fixed issue making it impossible to back out of local play if 2 controllers are not plugged in
Fixed round end music volume issue
Fixed ctf flags spawning multiple times if you are frozen while carrying a flag
Fixed flamethrower sound not stopping if a net player ran out of ammo or
picked up another weapon
There is no longer a countdown in private lobbies when two or more players join, only public lobbies
v.09
Fixed CTF mode
As always, the feedback from players is really important. Please add yourself to the game community and find others who are playing to do some multiplayer combat! My favorite is 2v2 CTF, it's just about the most fun you can have as a human. Also, remember we're live every weekday at twitch.tv/arconyx. Please come by the channel and engage in the development!
Source
Changelog.gg summarizes and formats this update. How we read updates.
