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Steam News14 September 20169y ago

Patch 1.2, Pax West and Price Drop

Hey Everyone, We just got home from Pax West and got a lot of very helpful feedback about the game. Most of the constructive criticisms we received have been tweaked and fix.

Full notes

Full Death Stair update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone, We just got home from Pax West and got a lot of very helpful feedback about the game. Most of the constructive criticisms we received have been tweaked and fix. These changes are detailed below in the patch notes.

What changed

0 fixes4 additions10 changes4 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
changedHey Everyone, We just got home from Pax West and got a lot of very helpful feedback about the game. Most of the constructive criticisms we received have been tweaked and fix. These changes are detailed below in the patch notes.
removedStamina & Sprint have been removed from the game to simplify the mechanics
changedPlayer run speed has been permanently increased to account for no sprint
changedCanyon map has been simplified
changedCorners Map has been extended
addedYou can now tar checkpoints in canyon

Death Stair changes

changedHey Everyone, We just got home from Pax West and got a lot of very helpful feedback about the game. Most of the constructive criticisms we received have been tweaked and fix. These changes are detailed below in the patch notes.
removedStamina & Sprint have been removed from the game to simplify the mechanics
changedPlayer run speed has been permanently increased to account for no sprint
changedCanyon map has been simplified
changedCorners Map has been extended
  • Stamina & Sprint have been removed from the game to simplify the mechanics

  • Player run speed has been permanently increased to account for no sprint

  • Left Joystick now aims the cannon

  • Canyon map has been simplified

  • Corners Map has been extended

  • You can now tar checkpoints in canyon

  • Fireballs in Corners no longer make you run. Big fireballs knock you back, small fireballs knock you down.

  • Ice cannon now recharges over time and no longer requires mashing of the A button

  • Bricks are no longer unlimited and the spray has been tightened to increase accuracy

  • Zoom has been reduced to allow players better overall visibility

  • Ice cannon knockback has been reduced

  • Ammo in all levels has been adjusted to better suit the new layout

  • Changed primary controls to face button instead of triggers to make the game easier to pick up and play

  • Added ability to change control layout back to trigger controls

  • cannonballs in Canyon now have an AoE radius upon hit

  • Sticky Mine radius has been reduced to stop walling in corners

  • UI Cleaned up

  • Menu focusing tightened and easier to navigate

One of the biggest criticisms the game has been receiving both on Steam and at Pax is the price. When selling copies on the Pax show floor we found that most people found the price to be too high. On the last day of the show we lowered the price and got a considerably better reception. With this, we have decided to permanently drop Death Stair’s price to $4.99. This price matched people's expectations a lot better. For everyone that has already bought the game at full price, we want to make sure you don’t feel cheated so we will be offering you a second copy of the game along with all future content updates, paid or not, to you at no extra cost. All we need from you is for you to email a copy of your receipt to contact@funsponge.gg and we’ll send you another key. Thank you all for your ongoing support!

Source

Steam News / 14 September 2016

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