In this update2
Full notes
Full DEATH RATION: BACK TO 19XX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
DEATH RATION: BACK TO 19XX changes
Greetings.
Here is a small fix for some issues that came up in Alpha2.1(b521)
Changelog
Fixed
Partner(Nakama) didn't spawn correctly in specific condition
EnemyMap was not correctly baked in JPT
When Player died, sometime player was stuck
Sub-Quest GPHouse's enemies were not spawned correctly
Quest [Need More Ammo] was not showed in journal window
Added
Quest translation fixes and additions
Added detail objects in some save locations
Changed
Tower Defense Mode (Reduced the number of enemies that appear at once )
Map tile will be loaded again around player when player was dead
You can return your partner to your backpack by holding down Key3
If you have any feedback or requests, please leave them in the discussion section.
Thank you for your support.
Studio Mastashion
Source
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