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Steam News21 September 20259mo ago

One Year of Death Nomad: Next Steps

Hello! It’s been more than 12 months since the launch of Death Nomad in Early Access.

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Full Death Nomad update

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Repeated intro

Hello! It’s been more than 12 months since the launch of Death Nomad in Early Access. During this time, I’ve had the chance to listen to your suggestions and even include many of them in the game updates throughout its first year. As some of you may know, that year was the period I initially set for the Early Access phase, so now it’s time to look back and think about the future of the title.

What changed

0 fixes2 additions1 change0 removals
  • Balance
  • Gameplay
  • Maps
changedHello! It’s been more than 12 months since the launch of Death Nomad in Early Access. During this time, I’ve had the chance to listen to your suggestions and even include many of them in the game updates throughout its first year. As some of you may know, that year was the period I initially set for the Early Access phase, so now it’s time to look back and think about the future of the title.
addedAnd also, thanks to your suggestions, we’ve added:
addedNext stage With all this, I believe it’s time for Death Nomad to leave Early Access and enter maintenance mode. This means I’ll keep paying attention to feedback and fixing bugs as quickly as possible. This decision does not rule out (nor guarantee) new content additions in the future.

Death Nomad changes

changedHello! It’s been more than 12 months since the launch of Death Nomad in Early Access. During this time, I’ve had the chance to listen to your suggestions and even include many of them in the game updates throughout its first year. As some of you may know, that year was the period I initially set for the Early Access phase, so now it’s time to look back and think about the future of the title.
addedAnd also, thanks to your suggestions, we’ve added:
addedNext stage With all this, I believe it’s time for Death Nomad to leave Early Access and enter maintenance mode. This means I’ll keep paying attention to feedback and fixing bugs as quickly as possible. This decision does not rule out (nor guarantee) new content additions in the future.

I want to make it clear that Death Nomad has been a personal success, though not so much from a commercial standpoint. Honestly, that doesn’t worry me too much: from the beginning, the project wasn’t meant to be commercial, but rather to deliver a complete and enjoyable experience.

What has been achieved so far

  • Greater variety of procedural environments

  • Navigation system between environments

  • Dungeons

  • Final bosses

And also, thanks to your suggestions, we’ve added:

  • Upgradeable base camp with storage

  • Cooperative multiplayer

  • Trading system

  • Quests

  • Difficulty levels

Next stage With all this, I believe it’s time for Death Nomad to leave Early Access and enter maintenance mode. This means I’ll keep paying attention to feedback and fixing bugs as quickly as possible. This decision does not rule out (nor guarantee) new content additions in the future.

Thank you Once again, thank you very much for your support and especially to those of you who contributed with your feedback.

Source

Steam News / 21 September 2025

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