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Steam News10 January 20251y ago

Death Nomad v0.5 - New bunker quests and difficulty modes

After listening to your feedback, new mechanics have been added that significantly change how Death Nomad is played.

In this update2

Full notes

Full Death Nomad update

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What changed

4 fixes9 additions5 changes5 removals
  • Gameplay
  • Events
  • UI and audio
addedAfter listening to your feedback, new mechanics have been added that significantly change how Death Nomad is played.
changedWhat's New:Gameplay Modes: Easy, Normal, and Permadeath. In the first two modes, the player drops their inventory and will need to retrieve it after respawning at the last checkpoint.
addedWhat's New:Bunkers!! A new mission is available at the outpost that will take you into a bunker filled with threats.
addedWhat's New:New Boss: You can find it inside the bunkers.
addedWhat's New:New Zombie Type: You'll recognize these zombies by their luminescence, as they are workers from radioactive areas exposed to radiation for a long time. Be careful—they are stronger and attack from a distance with their radioactive vomit.
addedWhat's New:Starting points are instantly added and can be consumed without ending the game. The chest with the reward will appear at the outpost.

Death Nomad changes

addedAfter listening to your feedback, new mechanics have been added that significantly change how Death Nomad is played.
changedGameplay Modes: Easy, Normal, and Permadeath. In the first two modes, the player drops their inventory and will need to retrieve it after respawning at the last checkpoint.
addedBunkers!! A new mission is available at the outpost that will take you into a bunker filled with threats.
addedNew Boss: You can find it inside the bunkers.
addedNew Zombie Type: You'll recognize these zombies by their luminescence, as they are workers from radioactive areas exposed to radiation for a long time. Be careful—they are stronger and attack from a distance with their radioactive vomit.

After listening to your feedback, new mechanics have been added that significantly change how Death Nomad is played.

As before, the demo is available for those who want to try out these changes and support the project if they wish.

What's New:

  • Gameplay Modes: Easy, Normal, and Permadeath. In the first two modes, the player drops their inventory and will need to retrieve it after respawning at the last checkpoint.

  • Bunkers!! A new mission is available at the outpost that will take you into a bunker filled with threats.

  • New Boss: You can find it inside the bunkers.

  • New Zombie Type: You'll recognize these zombies by their luminescence, as they are workers from radioactive areas exposed to radiation for a long time. Be careful—they are stronger and attack from a distance with their radioactive vomit.

  • Rad Barrels: Shooting them releases radioactive substances you can use to your advantage...

  • Anti-radiation equipment now protects against radioactive substances.

  • Throwable items are equipped in the action bar.

  • You can toggle between interactable objects around the character using the control key + mouse scroll.

  • Starting points are instantly added and can be consumed without ending the game. The chest with the reward will appear at the outpost.

  • The leaderboard has been removed from the main menu.

  • Items now have greater durability.

  • Localization fixes for Russian in the main menu. (Thanks to the collaboration of Proxy_Yxkki)

Bug Fixes:

  • Weapons no longer consume all ammo stacks from the inventory when reloading.

  • Guest players' sound direction is now perceived according to their camera.

  • The incompatible version warning no longer appears when joining a friend's game.

  • Construction planning can now be chained without needing to select it each time.

  • The mission panel no longer appears empty when starting the game as a guest.

  • Improved synchronization of player deaths.

  • Improved synchronization of burn effects.

  • The menu now closes automatically after death.

  • The camera no longer retains rotation speed when the menu is opened.

  • Action bar keys update correctly after assigning a new key.

  • The mission to clear areas no longer leaves zombies missing from the area.

  • Guest players crafting an item without inventory space now drop the item to the ground.

  • Improved bullet spread for shotguns.

Enjoy it!

Source

Steam News / 10 January 2025

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