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- Death Must Die
Balance Branch
Hey everyone, We're opening the Balance branch that we talked about a few weeks ago. The idea of this branch is to get balance updates tested and ready for the main one and have that iterative process be open. For anyon…
Announcement3 changesBalanceCompatibility - Death Must Die
Patch 0.7.57 - Quality of Life: Part II
The Armory Browse item collection by type, preset and common affixes Mailbox Receive news about the game's development UI Can now switch between chests in stash panel Added visual indicators for full chests and tabs Imp…
Store10 changesFixUI/audio - Death Must Die
Patch 0.7.40 - Quality of Life
Item Loadouts Talent Loadouts Multi-equip Stash Upgrades Loot Rarity Filter
Store1 change - Death Must Die
LIVE Roadmap
To keep you informed, we are introducing a new Roadmap. We’ll be updating it after each patch to track our progress and reflect the current short-to-medium plans. Steam post image Steam post image
Announcement1 changeGameplay - Death Must Die
Patch 0.7.25
Bugfixes Fixed several crash-causing bugs. Fixed summon count items not working. Fixed war chains being spawned with offset from player. Fixed Skadi applying random statuses via the 'Relentless' talent. Fixed leftover b…
Store11 changesFixPerformance - Death Must Die
Patch 0.7.13
First batch of bugfixes for the new content. We've also updated the in-game patch notes with most of the changes from Act II. Bugfixes Fixed shop not resetting. Fixed time field destroying missiles (and not slowing down…
Patch notes9 changesFixGameplay - Death Must Die
Act II is LIVE!
Step into the water once more, heroes! The Endless Desert awaits…. Here is a brief overview of our Act II Update (detailed patch notes coming soon): New Act - The Endless Desert, with new enemies, locations to explore,…
Event6 changesGameplayStore - Death Must Die
Act II - Weekly Dev Log #6
Welcome to the last dev log before our Act II update. We’ll be pausing them to focus on delivering quick updates and bug fixes, but we plan to bring them back down the line. In the meantime, we’ll be using the patch not…
Patch notes1 changeGameplay



