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Steam News1 April 20251y ago

Death Kid Demo Update 1.0.4

Demo Update 1.0.4 fixed getting stuck in range mode when unpausing the game now pauses when the Steam overlay is open or when a gamepad disconnects fixed dash getting stuck when dashing briefly after charging pin kick n

Full notes

Full Death Kid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes0 removals
  • Fixes
  • Gameplay
  • Events
fixedfixed getting stuck in range mode when unpausing
fixedfixed dash getting stuck when dashing briefly after charging
addedpin kick now has an additional hitbox at the very start of the animation
fixedfixed pixel shimmering on the middle pillar
changedadjusted dialogue text
changedI also released update 1.0.3 a couple of weeks ago, but I didn’t create an event for it, so now I don’t remember exactly what I changed. Probably some fixes?

Death Kid changes

fixedfixed getting stuck in range mode when unpausing
fixedfixed dash getting stuck when dashing briefly after charging
addedpin kick now has an additional hitbox at the very start of the animation
fixedfixed pixel shimmering on the middle pillar
changedadjusted dialogue text

Demo Update 1.0.4

  • fixed getting stuck in range mode when unpausing

  • the game now pauses when the Steam overlay is open or when a gamepad disconnects

  • fixed dash getting stuck when dashing briefly after charging

  • pin kick now has an additional hitbox at the very start of the animation

  • spin kick is now easier to control

  • enemies are harder to push away from feeding on the souls (higher distance)

  • fixed pixel shimmering on the middle pillar

  • adjusted dialogue text

I also released update 1.0.3 a couple of weeks ago, but I didn’t create an event for it, so now I don’t remember exactly what I changed. Probably some fixes?

Source

Steam News / 1 April 2025

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