What changed
1 fix2 additions0 changes0 removals
addedOn this first update I've catered primarily to fixing bugs that you have reported during the week. Future updates will bring new features.
fixedBugs fixed: - Victim body now correctly displays the cause of death (stabbing, posoning, etc) - Fixed stairwells hitboxes to be easier to move between floors - Minimap now displays the rooms in the correct order - Nursery stuck in table issue solved - Art Studio pathfinding solved - Persistent achievement sound re-entering rooms fixed - Dialog portraits stretching fixed - Fixed several cases where keys were placed in invisible containers - Fixed several issues with crime generation algorithm
addedNew features: - Keys and notes have visual enhancements - Reworked whole pathfinding so player walks and interacts better - Added a "Case Notes" tab to Logbook, where notes from conversations are kept - Added a new dialog question regarding motives of other suspects - Removed obvious hints from dialog - Option of running fullscreen or window mode
Death in the Manor changes
addedOn this first update I've catered primarily to fixing bugs that you have reported during the week. Future updates will bring new features.
fixedBugs fixed: - Victim body now correctly displays the cause of death (stabbing, posoning, etc) - Fixed stairwells hitboxes to be easier to move between floors - Minimap now displays the rooms in the correct order - Nursery stuck in table issue solved - Art Studio pathfinding solved - Persistent achievement sound re-entering rooms fixed - Dialog portraits stretching fixed - Fixed several cases where keys were placed in invisible containers - Fixed several issues with crime generation algorithm
addedNew features: - Keys and notes have visual enhancements - Reworked whole pathfinding so player walks and interacts better - Added a "Case Notes" tab to Logbook, where notes from conversations are kept - Added a new dialog question regarding motives of other suspects - Removed obvious hints from dialog - Option of running fullscreen or window mode
Thank you all for experimenting Death in the Manor. It's a work of love and dedication, and it's rewarding to watch so many people enjoying it.
On this first update I've catered primarily to fixing bugs that you have reported during the week. Future updates will bring new features.
Bugs fixed: - Victim body now correctly displays the cause of death (stabbing, posoning, etc) - Fixed stairwells hitboxes to be easier to move between floors - Minimap now displays the rooms in the correct order - Nursery stuck in table issue solved - Art Studio pathfinding solved - Persistent achievement sound re-entering rooms fixed - Dialog portraits stretching fixed - Fixed several cases where keys were placed in invisible containers - Fixed several issues with crime generation algorithm
New features: - Keys and notes have visual enhancements - Reworked whole pathfinding so player walks and interacts better - Added a "Case Notes" tab to Logbook, where notes from conversations are kept - Added a new dialog question regarding motives of other suspects - Removed obvious hints from dialog - Option of running fullscreen or window mode
Enjoy!