In this update4
Full notes
Full Death in a Party - ACT I update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
Death in a Party - ACT I changes
Patch Notes 2025/11/14
Cumulative notes for the second week of patches.
Fixes:
Fixed a crash caused by opening the notebook after any purple notes had been discovered.
Fixed a collision detection issue at the Fun Fair.
Minor spelling corrections.
Further fixes to notebook entries not appearing or appearing in the wrong sections. While existing save data may remain bugged, it should not affect main gameplay.
Fixed a problem with a readable inventory item that was incorrectly creating a book behind a menu.
Slight fixes to the display hierarchy of some menus. Issues still remain in some places relating to the background fade colour.
DISC.2D:
Added more footstep sound effects while moving around.
Slight adjustments to movement controls in some areas. Further improvements will continue in future patches over the next few weeks.
Fixed a variety of items around the entrance area that were incorrectly interactable while menus or display objects were open.
MISC:
Animations have been added to more of the YES/NO/OK menus.
The active tab in the inventory now highlights. The highlight graphic will be adjusted again at a later date with other display improvements to the inventory.
Some footstep sounds have had their volumes adjusted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
