Full notes
Full Death Horizon: Cyberfusion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Death Horizon: Cyberfusion changes
Fixes:
Fixed a bug with game progress after reaching the 20th level. - Fixed jittery hand movements during smooth turns. - Fixed a rare bug where damage from certain weapon types wasn’t counted.
Improvements: Added the option to adjust player height in the game menu and after starting each level.
If you encounter any bugs or have ideas on how we can improve the game, please let us know at info@dream-dev.com.
Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
