In this update3
Full notes
Full Death Hive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Performance
Death Hive changes
⚙️ Demo Patch 2.0 – Weapon Updates, Merchant & Point System!
Hey everyone! We’ve just released a brand-new update for the Death Hive Demo, packed with gameplay improvements and fresh new systems that bring more life (and death) to the hive. Here’s what’s new:
🧨 Major Additions
New Merchant System – Find the merchant in-game to trade your hard-earned points for weapons, ammo, and other supplies. Manage your resources carefully — survival depends on it.
Point System – Enemies now reward points when defeated. Spend them at the merchant or save up for that powerful weapon you’ve been eyeing.
Weapon Updates – Adjusted fire rates, recoil, and balance across several weapons for smoother combat and more satisfying gun play.
Dynamic zombie movement speeds - Changes the speed of how the main horde move, changing the gameplay to be drastically different per each Difficulty level
Core Gameplay Changes - We started to focus on making the game a Survival rather than just an Arcade, we're excited to show you some of what we're doing with the new Demo Update!
GAME SIZE IS NOW UNDER 10GB!!!!!
🔧 General Fixes & Improvements
Improved zombie visuals and animations.
Better hit detection and smoother aiming.
Various bug fixes and small optimizations for performance.
We’re thrilled to see all your feedback so far — it’s been incredibly helpful! Please keep sending reports or suggestions either here on Steam or through our Discord
Your feedback helps shape the game: https://discord.gg/2N8KR9bB
Thanks for playing and helping us shape Death Hive! 🧟♂️🔥 Stay alive out there…
— SSStudios Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
