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Steam News5 August 202511mo ago

"Duelist's Resolve" Update

Greetings, Duelists! We’re thrilled to roll out the "Duelist’s Resolve" update, packed with critical fixes, balancing tweaks, and quality-of-life improvements.

In this update5

Full notes

Full Death Duel VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes0 removals
  • Performance
  • Server
  • Balance
  • Fixes
  • Gameplay
changedMultiplayer Stability & Fair PlayDuel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses!
changedMultiplayer Stability & Fair PlayHost Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions!
changedCombat & Ability BalancingLunge Tweak: Post-lunge movement is now slowed by 80% until stamina regenerates past 50%. Use this ability strategically—reckless charges have consequences!
fixedBug FixesTutorial Ground Collider: Fixed the "falling through the world" bug in tutorial!
fixedBug FixesPvE Weapon Clashing: Weapon weight simulation now accurately affects both hands during clashes. Heavier weapons = more impactful staggers!
changedMap & Scene OptimizationThrone Map Separation: The Throne map is now a dedicated scene, decoupled from the Title Menu. Expect faster loads and smoother transitions!

Death Duel VR changes

changedDuel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses!
changedHost Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions!
changedLunge Tweak: Post-lunge movement is now slowed by 80% until stamina regenerates past 50%. Use this ability strategically—reckless charges have consequences!
fixedTutorial Ground Collider: Fixed the "falling through the world" bug in tutorial!
fixedPvE Weapon Clashing: Weapon weight simulation now accurately affects both hands during clashes. Heavier weapons = more impactful staggers!

Greetings, Duelists! We’re thrilled to roll out the "Duelist’s Resolve" update, packed with critical fixes, balancing tweaks, and quality-of-life improvements. Here’s what’s new:

Multiplayer Stability & Fair Play

Duel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses!

Host Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions!

Combat & Ability Balancing

Lunge Tweak: Post-lunge movement is now slowed by 80% until stamina regenerates past 50%. Use this ability strategically—reckless charges have consequences!

Lock-On Smoothing: Camera tracking now feels buttery-smooth during intense clashes. Never lose sight of your foe!

Bug Fixes

Tutorial Ground Collider: Fixed the "falling through the world" bug in tutorial!

PvE Weapon Clashing: Weapon weight simulation now accurately affects both hands during clashes. Heavier weapons = more impactful staggers!

Map & Scene Optimization

Throne Map Separation: The Throne map is now a dedicated scene, decoupled from the Title Menu. Expect faster loads and smoother transitions!

Source

Steam News / 5 August 2025

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