What changed
2 fixes0 additions4 changes0 removals
- Performance
- Server
- Balance
- Fixes
- Gameplay
changedMultiplayer Stability & Fair PlayDuel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses!
changedMultiplayer Stability & Fair PlayHost Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions!
changedCombat & Ability BalancingLunge Tweak: Post-lunge movement is now slowed by 80% until stamina regenerates past 50%. Use this ability strategically—reckless charges have consequences!
fixedBug FixesTutorial Ground Collider: Fixed the "falling through the world" bug in tutorial!
fixedBug FixesPvE Weapon Clashing: Weapon weight simulation now accurately affects both hands during clashes. Heavier weapons = more impactful staggers!
changedMap & Scene OptimizationThrone Map Separation: The Throne map is now a dedicated scene, decoupled from the Title Menu. Expect faster loads and smoother transitions!
Death Duel VR changes
changedDuel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses!
changedHost Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions!
changedLunge Tweak: Post-lunge movement is now slowed by 80% until stamina regenerates past 50%. Use this ability strategically—reckless charges have consequences!
fixedTutorial Ground Collider: Fixed the "falling through the world" bug in tutorial!
fixedPvE Weapon Clashing: Weapon weight simulation now accurately affects both hands during clashes. Heavier weapons = more impactful staggers!
Greetings, Duelists! We’re thrilled to roll out the "Duelist’s Resolve" update, packed with critical fixes, balancing tweaks, and quality-of-life improvements. Here’s what’s new:
Multiplayer Stability & Fair Play
Duel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses!
Host Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions!
Combat & Ability Balancing
Lunge Tweak: Post-lunge movement is now slowed by 80% until stamina regenerates past 50%. Use this ability strategically—reckless charges have consequences!
Lock-On Smoothing: Camera tracking now feels buttery-smooth during intense clashes. Never lose sight of your foe!
Bug Fixes
Tutorial Ground Collider: Fixed the "falling through the world" bug in tutorial!
PvE Weapon Clashing: Weapon weight simulation now accurately affects both hands during clashes. Heavier weapons = more impactful staggers!
Map & Scene Optimization
Throne Map Separation: The Throne map is now a dedicated scene, decoupled from the Title Menu. Expect faster loads and smoother transitions!