Full notes
Full Death Duel VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Death Duel VR changes
Horse Control Overhaul Update
Adjusted REVOKE DUEL from all ghosts to half the amount of ghosts must click Revoke duel to end a duel.
When in fencing stance, added blur-out effect to everything 5 meter away from player.
Added a snap turning option: 15° 25° 35° 45°
Added toggle for weapon grabbing mode: toggle / key pressing
Renamed horses to reflect its' feature.
Added display for horse HP, horse speed, horse armor rating to the stable.
Added Player Preference Setting to the Manual Calibration Menu.
Created a new mechanic for horse control that is mainly based on controller movement instead of buttons.
Added UI and sound effects to the new horse control.
Added a new preference setting that toggle camera turn on horse back between alignment and free turn.
Added back Practice Arena with horse spawn menu.
weaked Rein Control Code so that only one hand allowed to hold weapon while grabbing rein. player can grab the rein with weapon in hand, but won't be able to sheath or draw weapon while grabbing rein.
Added new weapon Lance and Banner Spear to Polearm Category
Source
Changelog.gg summarizes and formats this update. How we read updates.
