In this update6
Full notes
Full Deadzone: Rogue update
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What changed
- Gameplay
- UI and audio
- Performance
- Balance
- Fixes
- Events
Deadzone: Rogue changes
Deadzone: Rogue Release Patch Notes
Version 1.2.0.0
Nintendo Switch 2 has joined the battle!
You can now play with friends on Nintendo Switch 2, cross-platform
New missions have emerged
Uniform Chaos V
Glass Cannon II
QOL Improvements
Item in-world tooltips will fade out if you go into ADS
Co-op players can now leave the lobby at the end of run screen
Performance Improvements
We made a variety of enhancements, with the largest being an overhaul to how bot deaths are handled to make it more performant
Fixes
Fixed a crash that would occur when the player was hit with the freeze projectile from Ice Guardians. Re-added the freeze attack.
Fixed an issue in co-op where joining players’ grenades would use the level of the host instead of their own when calculating damage
Fixed an issue where if a player exited the Forge, their weapon would sometimes stop animating
Fixed an issue where weapon settle animations would not play after swapping weapons or using your melee/grenade
Fixed an issue where player's items would not show up on end of match screen
Fixed an issue where currency drops could get stuck in vein environment geometry
Fixed an issue where weapon ADS reticle could become offset
Fixed an issue where the Mine Launcher’s mines were not blocked by Dome Shield
Fixed an issue where spectating players could not swap between other players
Fixed an issue where Sigmail and the Codex being opened SFX could be heard by joining clients when the host interacted with them
Fixed an issue with the MARK II Cyber Hoops score counters not animating correctly if the player looked away then looked back at them while they were animating
All the best! Prophecy Team
Source
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