Full notes
Full Deadzone: Rogue update
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What changed
- Events
- Gameplay
- Balance
- Fixes
- UI and audio
Deadzone: Rogue Release Patch Notes - 1.1.15.0
Fixed an issue where the Radiation perk and element reward was not granted after beating Distress Call. Thanks all for your feedback to help us catch this issue!
Added a skip option to the final cutscene in Zone 4 - Getting Answers.
Radiation Meltdown damage now more consistently does 2x the damage of the instigating hit.
Disabled the mission rating at the end of run screen.
Barrels can now be pinged through while holding one.
Fixed an issue where joining players would sometimes not see the host’s nameplate decorations.
Fixed an issue where the Breaker and Draining blessed affixes were not rolling.
Fixed an issue where Soulbound count would reset if you sanctify the gun again or reroll your other weapon mod.
Fixed an issue where the elemental pet bot would not properly apply debuffs to enemies.
Fixed an issue where the barrel gamepad binding prompts were not showing.
Fixed an issue where the interact prompt would get stuck on a player’s HUD if they were in an item selection screen when a cutscene was triggered.
Fixed an issue where having a player inside the mission travel volume while the starting ship was changing locations would make it impossible to start a mission.
Fixed a typo in Rail Gunner description where it incorrectly said it increased damage by 5%, when it actually increases it by 25%.
Fixed an issue where sometimes Augment and Perk toasts would get stuck on a player's HUD at low opacity.
Fixed an issue where the starting ship loading screen would not display the correct location text when joining another player's lobby.
Fixed an issue where the Invincible and Back to Basics achievements would unlock after spectating a run.
We really appreciate the feedback, it helps us keep improving Deadzone for you. Good luck, have fun! Prophecy Team
Source
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