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Steam News6 October 20259mo ago

Deadzone: Rogue Patch Notes 1.0.0.25

Bots and Balance Reduced the size of the Psi Slasher slash attack from 700 to 550. Psi Slashers are no longer spawned by constructor bots in Zone 3.

Full notes

Full Deadzone: Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes1 addition8 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • Store
  • Performance
  • UI and audio
changedBots and Balance
changedReduced the size of the Psi Slasher slash attack from 700 to 550.
removedPsi Slashers are no longer spawned by constructor bots in Zone 3.
changedReduced the frequency Psi Slasher will spawn in the corridors in Zone 3.
addedAdded VFX feedback to the Psi Slasher’s attack path.
changedIncreased the activation frequency and decreased from 25% of grenade damage to 20%.
size of the Psi Slasher slash attack700550size of the Psi Slasher slash attack decreased, nerf

Deadzone: Rogue changes

changedBots and Balance
changedReduced the size of the Psi Slasher slash attack from 700 to 550.
removedPsi Slashers are no longer spawned by constructor bots in Zone 3.
changedReduced the frequency Psi Slasher will spawn in the corridors in Zone 3.
addedAdded VFX feedback to the Psi Slasher’s attack path.

Bots and Balance

  • Reduced the size of the Psi Slasher slash attack from 700 to 550.

  • Psi Slashers are no longer spawned by constructor bots in Zone 3.

  • Reduced the frequency Psi Slasher will spawn in the corridors in Zone 3.

  • Added VFX feedback to the Psi Slasher’s attack path.

Synergies

Fireworks

  • Increased the activation frequency and decreased from 25% of grenade damage to 20%.

Lighting Caller

  • Changed to have 2 pulses

§ First pulse applies shock over 20 meters.

§ Second pulse calls lightning over 15 meters.

Crown of Flames

  • When resetting the flame damage over time on enemies, it will now immediately apply all the pending damage from the damage over time.

Jackpot

  • Increased enemy scrap drops and raised the scrap floor.

Crystalline Concentration

  • Crystals now spawn around the player.

Fixes

  • Fixed an issue where the Mind Thrall projectile could phase through walls.

  • Fixed an issue where bots would not properly target players in wave-based missions after the player revived.

  • Fixed an issue where returning to a checkpoint save would not properly show upgrade components gained.

  • Fixed an issue where dash would sometimes stop working for co-op players when connection was bad.

  • Fixed an issue where the Chroma Prismatic Rebirth perk did not scale with all element modifiers.

  • Fixed an issue where the Chroma Iridescent Channeling perk would apply damage on the Nyxis after debuffs were cleared. This issue would cause a massive hitch when damaging the Nyxis with the fire debuff.

  • Fixed an issue where the Party Time synergy was not working in wave-based missions.

  • Fixed an issue where the host would not see joining players’ health bars until they started the first encounter.

  • Fixed an issue where the Flying Exploder was still visible while inside of the Stealth Aegis shield.

  • Fixed an issue where the Laser Crawler laser was not visible to joining clients in co-op.

  • Fixed an issue where players were getting corrected when moving over bot death fragments.

  • Fixed an issue where if a player started from offline mode, then went online while in the starting ship, an extra teammate would show on their HUD if another player joined their lobby.

  • Fixed an issue where the end of match weapon skin preview would sometimes not show properly.

  • Fixed a gamepad issue in the customization menu where, when returning to the weapon selection screen, your cursor would be over the AR instead of the previously selected weapon.

  • Fixed an issue where you would get selection feedback when attempting to select customization options that were not unlocked.

Source

Steam News / 6 October 2025

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