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Steam News5 March 20206y ago

Update 2 - Blitz Game Mode Added

Ready to test your mettle? Fight an onslaught of enemies in the NEW GAME MODE - BLITZ! Enemies will keep coming at you until you can't handle it!

In this update3

Full notes

Full Deadtime Defenders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions0 changes0 removals
  • Events
  • Gameplay
  • Balance
addedReady to test your mettle? Fight an onslaught of enemies in the NEW GAME MODE - BLITZ! Enemies will keep coming at you until you can't handle it! There is a clock forcing you to keep your kills up, but you'll receive more rewards the more enemies you defeat.
addedThe new game modes we added in Updates 1 & 2 should provide more variety in the gameplay for players working towards Level 30 and hitting the end-game!
addedBe sure to join our Discord to chat with the team about the new game mode or provide feedback about the game!
addedFeatures / ImprovementsNew game mode (Blitz) added! • Added tutorials to new games modes. • Renamed Waves mode to Assault. • Enemies spawn closer to the edge of the screen increasing the pacing especially in Blitz mode. • Stat display is rounded to two decimal places to improve readability in all menus.
addedRebalancingAdded chance to find legendary items during all game modes when you reach level 25. • Rebalanced item rarity drop rates in the late / end-game.
fixedBugfixesFixed a bug that allowed the Venus flytrap to not spawn correctly within the camera bounds. • Fixed a bug with the ricochet talent not working when bullets hit the supply drop. • Fixed a bug that would allow reload and magazine mods to be added to melee weapon. • Fixed some bugs related to the enemy pathfinding in the Void.

Deadtime Defenders changes

addedReady to test your mettle? Fight an onslaught of enemies in the NEW GAME MODE - BLITZ! Enemies will keep coming at you until you can't handle it! There is a clock forcing you to keep your kills up, but you'll receive more rewards the more enemies you defeat.
addedThe new game modes we added in Updates 1 & 2 should provide more variety in the gameplay for players working towards Level 30 and hitting the end-game!
addedBe sure to join our Discord to chat with the team about the new game mode or provide feedback about the game!
addedNew game mode (Blitz) added! • Added tutorials to new games modes. • Renamed Waves mode to Assault. • Enemies spawn closer to the edge of the screen increasing the pacing especially in Blitz mode. • Stat display is rounded to two decimal places to improve readability in all menus.
addedAdded chance to find legendary items during all game modes when you reach level 25. • Rebalanced item rarity drop rates in the late / end-game.

Ready to test your mettle? Fight an onslaught of enemies in the NEW GAME MODE - BLITZ! Enemies will keep coming at you until you can't handle it! There is a clock forcing you to keep your kills up, but you'll receive more rewards the more enemies you defeat.

The new game modes we added in Updates 1 & 2 should provide more variety in the gameplay for players working towards Level 30 and hitting the end-game!

Full patch notes below.

Be sure to join our Discord to chat with the team about the new game mode or provide feedback about the game!

http://deadtimedefenders.com/discord/

Features / Improvements

  • New game mode (Blitz) added! • Added tutorials to new games modes. • Renamed Waves mode to Assault. • Enemies spawn closer to the edge of the screen increasing the pacing especially in Blitz mode. • Stat display is rounded to two decimal places to improve readability in all menus.

Rebalancing

  • Added chance to find legendary items during all game modes when you reach level 25. • Rebalanced item rarity drop rates in the late / end-game.

Bugfixes

  • Fixed a bug that allowed the Venus flytrap to not spawn correctly within the camera bounds. • Fixed a bug with the ricochet talent not working when bullets hit the supply drop. • Fixed a bug that would allow reload and magazine mods to be added to melee weapon. • Fixed some bugs related to the enemy pathfinding in the Void.

Source

Steam News / 5 March 2020

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