Update log
Full Deadswitch Combat update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Events
- Server
- Balance
- UI and audio
This update includes a massive new map, tournament semi-finals, and more!
Note: This update will become available Feb 23 @ 6PM EST
NEW MAP
SIEGE
Massive map with multiple tanks, helicopters, and buildings
MAP UPDATES
SANDSTORM
New opposing towers with MH-6 helicopters and new buildings
ESTATE
New environment and minor map changes
TOURNAMENT
SEMI-FINALS
We've reached the semi-finals for the tournament!
Stay updated on the progress here: https://deadswitchcombat.com/tournament-2026/
Check out the playlist on YouTube:
[dynamiclink href="https://www.youtube.com/playlist?list=PLvHJXX0iRRIay25TVuMtP-dReIbH_ijTJ"]
GAME SERVERS
Added [c]maps[/c] and [c]ignoreMaps[/c] to adjust map selection easily
Added [c]botNames[/c] to customize bot player names
Added [c]bTournament[/c] to make your server a tournament
Updated [c]welcomeMessage[/c] to display special variables (like player names)
Want to host your own dedicated server? Learn more
OTHER NOTES
Night Vision is now available in all game modes
Adjusted VIP loadout in Assassination
Target Lock launchers can now lock onto all enemy types
Increased L115A3 mobility
Fire kills no longer reset your money multiplier in Survival
Zombies and Infestors grow in size in later Survival waves
New South America (Chile) server (thanks @Glas)
Improved Spectator state in multiplayer
Added Show Inflicted Damage Amounts setting
Minor bug fixes and UI updates
Remember to join the Discord if you haven't yet!
Source
